Save the Geddonverse: Progress Log (1)

by | Nov 3, 2025 | Save the Geddonverse | 0 comments

I’ve had a hard time understanding why my game was bugging the last few days, so I decided to take a break and play video games with my husband this week-end. We had fun with Slots & Daggers and Super Fantasy Kingdom.

Today, I’m back with a refreshed mind and enough motivation to finally debug it all, and make some progress with my game!

Done

I first created a sprite sheet in Aseprite with my Irmz character’s animations: idle left, idle right, run left and run right. Then I imported it in Godot and created the animations in the animation player.

character_irmz.tscn

Then I had the hardest time to make it do what I want (face the last horizontal direction pressed, but use either idle or run animations with it).

irmz.gd

character_irmz.tscn

And at last, I searched how to remove the mouse cursor when the start level begins.

start_level.gd

It’s probably not perfect code, but I saw a video the other day on how Undertale is a horribly made game and it totally removed my complexes. I am not claiming I will have the same level of success, but I also don’t fret about writing perfect code anymore, and in my book that’s a win. 😊

Check it out!

To Do Next

I still haven’t found a way to do this easily, so I will keep on searching:

  • Find a way to have the fullscreen checkbox toggled on in the options menu when starting in fullscreen mode
  • make the game save the options chosen
  • Add enemies (zombies!)
  • Have the camera follow the player

But this is a problem for next time. I will now rest.

Have a great day! 😊

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This Month

50 Goals

50 Goals

Artelier
  • get all the furniture installed in the Artelier
  • finish organizing the Artelier
  • setup gaming desk
  • setup big aquarium
  • decorate and make the Artelier cozy
Creativity
  • learn new artistic skills
  • write fiction and non-fiction
  • draw and paint
  • craft
  • refine my drawing style
Family
  • plan more family outings
  • organize everyone’s chores
  • make home improvements happen
  • organize admin stuff and get rid of the unnecessary
  • work on my “I’m dead, now what?” plan
Geddonverse
Health & Mental Health
  • face my fear and go to the dentist
  • manage my diet to control my diabetes
  • track physical symptoms
  • try to reduce stress
  • prioritize what makes me happy
Learning
Life
  • make travel plans
  • read books
  • watch movies
Money
Personal Development
  • journal about my anxiety and look for ways to reduce it
  • make sure I favorite “want tos” and refuse “shoulds”
Projects
  • work on my fiction and non-fiction books
  • create illustrations for future POD use
  • blog and interact with social media communities
  • start a gamedev project
  • create all the assets for the gamedev project

Social Media

Snapshot

Never Too Old (Reparenting the Artist)

It’s never too late to learn some new skills and create. You’re never too old. Just allow yourself to be free. This is *your* time, don’t let anyone steal it from you.